Conforming
vs Compositing

Technical · VFX Finishing

These are two key VFX finishing steps, often confused. Conforming prepares the final timeline faithful to the edit; compositing creates and integrates the visual effects. They follow and complete each other.

01 · Definitions

Two steps, two roles

Conforming

Rebuild the final sequence at full resolution from the approved edit: gather the original source rushes, apply the exact cuts, transitions and edit effects. The result is a clean base, faithful to the edit.

VS

Compositing

Combine multiple sources — live action, green screen, 3D elements, matte paintings, 2D effects — into a single believable image, matching light, color, shadows, grain and perspective.

02 · Complementary

Why they are complementary

Without clean conforming, compositing would build on an unstable base. Without compositing, conforming would remain a plain assembly with no effects. In Autodesk Flame, both flow within a single environment, which speeds up iterations and guarantees a consistent final render.

03 · Examples

Concrete examples

04 · FAQ

Frequently asked questions

What is conforming?

Rebuilding the final high-resolution timeline from the approved edit, before compositing and grading.

What is compositing?

The believable assembly of multiple sources (live action, green screen, 3D) into a single image, with light and color management.

Is it the same job?

Two distinct but complementary steps, often done by the same Flame Artist.

A finishing to conform or composite?

Alexandre Rouanet, freelance Flame Artist in Paris, available remote.